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Tag Archive for: shading

Mark V Helmet

October 8, 2010
08 Oct 2010

I finally found some time to work on the helmet again and finally arrived at a point where happy with the model. Now I can move on to some shading tweaks and detailing the textures in Mudbox. It’s way too crisp and shiny. Although, this probably won’t get done until I get back from South America in a few months. A la proxima…

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Car Composite

July 6, 2007
06 Jul 2007
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The car model was provided in class. I did the lighting, texturing, and rendering in Maya. I composited it in Eyeon Fusion to adjust the colour and lighting.

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Tag Cloud

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Reclining man. (Oil, 24x36 canvas)Demise (acrylic on canvas 24 x 18)
Demise concept sketchLife drawing 1-5min
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